AI Insights · Timothy · October 2022
Top 5 Snake Games on iOS in South America: Q3 2022 Performance
Discover the performance trends of the top 5 Snake Games on iOS in South America for Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 Snake Games on iOS in South America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Snake Rivals - io Snakes Games from Supersolid Ltd saw its weekly revenue peaking at $366 in the final week of June, followed by fluctuations throughout the quarter. Weekly downloads experienced a notable spike mid-July, reaching 1.3K, while weekly active users showed a slight decline from 1.2K at the end of June to 1.1K by the end of September.
Snake.io - Fun Online Snake by Kooapps maintained a steady weekly revenue, hovering around $200-$245, with a peak of $245 in mid-August. Weekly downloads remained strong, consistently above 10K, with a high of nearly 15K in early August. The game also boasted a robust weekly active user base, starting around 75.6K at the end of June and ending at 76.5K by the end of September.
Little Big Snake from LittleBigSnake, Inc showed a gradual increase in weekly revenue, peaking at $209 in late July. Weekly downloads remained relatively stable, ranging between 120 and 250. However, weekly active users displayed a downward trend, starting from 774 in late June and decreasing to 454 by the end of September.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited experienced fluctuations in weekly revenue, with a peak of $124 in late August. Weekly downloads were steady, mostly ranging between 1.2K and 1.7K. The game's weekly active users remained relatively stable, fluctuating around the 12K-13K mark throughout the quarter.
slither.io from Lowtech Studios LLC saw modest weekly revenue, peaking at $59 in early August. The game enjoyed high weekly downloads, with a peak of 28.7K in mid-September, and maintained a strong active user base, starting at 91.3K at the end of June and reaching 104.7K by the end of September.
This data, provided by Sensor Tower, highlights the dynamic nature of the mobile gaming market in South America. For more detailed insights and trends, visit Sensor Tower.